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Training Working Memory in Adolescents Using Serious Game Elements: Pilot Randomized Controlled Trial

Training Working Memory in Adolescents Using Serious Game Elements: Pilot Randomized Controlled Trial

The standard WMC training was rated as less fun to do, Kruskal-Wallis H2)=10.093, P=.006, compared with both the gamified (Mann-Whitney’s U=233.0, z=3.145, P=.002, r=−.413) and the placebo version (U=410.5, z=2.128, P=.03, r=.301).

Wouter J Boendermaker, Thomas E Gladwin, Margot Peeters, Pier J M Prins, Reinout W Wiers

JMIR Serious Games 2018;6(2):e10