e.g. mhealth
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Skip search results from other journals and go to results- 3 Journal of Medical Internet Research
- 2 JMIR Formative Research
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While several different works have successfully used VR games as a distraction during painful procedures [14-16], SDVR is, to the best of our knowledge, the first game that involves both the patient and the caregiver and aims to enhance the emotional experience of both. This study aims to evaluate the effectiveness of using cooperative VR games during medical procedures to improve patient and caregiver experiences.
JMIR Res Protoc 2025;14:e63098
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Two primary approaches to alleviate health and procedural anxiety are exposure and distraction therapies. Distraction-based approaches seek to reduce anxiety by diverting attention away from distressing thoughts, situations, or physical sensations. While controversial as a long-term technique [1], these are effective for short-term anxiety reduction [2]. However, distraction methods may not always be readily available or accessible, particularly in moments of acute anxiety/stress.
J Med Internet Res 2025;27:e58086
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Children desired parental presence and more distraction techniques to be used by their parents for pain management [41]. Parents also wished to monitor their children’s pain in addition to the strategies [31]. Finally, children hoped for more communication between parents and nurses to assist with postoperative pain [42].
Various technological-based interventions have been developed and aimed at parents of children undergoing elective surgeries.
JMIR Form Res 2024;8:e52337
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These parameters could be evaluated in a randomized study comparing all distraction methods (VR, hypnosis, music, television, video games).
Even if the primary outcome of the study has not been achieved, the VR-based relaxation method was well tolerated, and the satisfaction of patients and physicians was very high in the VR group.
J Med Internet Res 2023;25:e38619
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Support for distraction as a coping strategy is mixed; some studies suggest distraction may be maladaptive [24], and others suggest there may be no relationship between distraction as a coping mechanism and craving [10]. However, other research shows distraction to be an effective coping mechanism, even outperforming mindfulness as a strategy to cope with cravings [25].
JMIR Form Res 2022;6(12):e40139
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He’s a great distraction ‘cuz unlike the i Pad, he’s real and in front of you. He’s 3 D. You can see him.
When and how CLSs introduced MEDi in distraction for procedural support situations depended largely on the child’s age. When asked to use the robot with children aged 3 years and less, CLSs noted exercising additional caution knowing that in this stage of child development, children are often unable to separate fantasy from reality and may be afraid of the robot.
J Med Internet Res 2020;22(11):e23496
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Furthermore, there is a potential impact of such distraction on clinical care, especially in high-risk areas such as the emergency department characterized by a high cognitive load and regular interruptions. Such distraction potential has serious safety implications, including the risk that physicians and residents will miss vital patient information [8,10].
JMIR Mhealth Uhealth 2020;8(3):e16917
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Several studies cited distraction as the main goal of the intervention; that is, attentional resources are temporarily engaged through VR, so there is limited capacity remaining for processing pain or anxiety-inducing stimulus. In its simplest form, distraction therapy involved entertaining media (eg, watching videos) [21,26,32,33]. Others used interactive games, such as Snow World game [18,24], Nintendo Wii Sonic and the Secret Rings game [27], and Bear Blast developed by Applied VR [25].
JMIR Serious Games 2020;8(1):e14565
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Psychological interventions, such as distraction and hypnosis, can reduce needle-related pain and distress in pediatrics [9]. A recent systematic review and meta-analysis demonstrated that distraction could lead to reductions in child- and observer-reported pain and distress during needle procedures.
JMIR Serious Games 2019;7(1):e10902
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In addition, 19% of residents and 12% of attending physicians acknowledged missing important clinical information because of smartphone distraction during rounds and 34% of residents and 20% of attending physicians reported observing another team member miss important clinical information because of smartphone distraction during in-patient round attendance. Smith et al [8] surveyed surgical technicians about their use of their mobile phones while operating a heart-lung machine.
JMIR Hum Factors 2017;4(2):e10
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