Published on in Vol 10, No 8 (2021): August
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/31588, first published
.
Journals
- Pine R, Te Morenga L, Olson M, Fleming T. Development of a casual video game (Match Emoji) with psychological well-being concepts for young adolescents. DIGITAL HEALTH 2021;7 View
- Pine R, Mbinta J, Te Morenga L, Fleming T. A Novel Casual Video Game With Simple Mental Health and Well-Being Concepts (Match Emoji): Mixed Methods Feasibility Study. JMIR Serious Games 2024;12:e46697 View
- Ansari M, Abdolrahmani M, Rezapour T. The Effectiveness of the Self-Control Training Video Game Slankers: A Pilot Study. Journal of Cognitive Enhancement 2024 View