Published on in Vol 11, No 2 (2022): February
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/33376, first published
.
Journals
- Cena L, Rota M, Calza S, Trainini A, Zecca S, Zappa S, Nodari L, Stefana A. Prevalence and types of video gaming and gambling activities among adolescent public school students: findings from a cross-sectional study in Italy. Italian Journal of Pediatrics 2022;48(1) View
- Stefana A, Dakanalis A, Mura M, Colmegna F, Clerici M. Instagram Use and Mental Well-Being. Journal of Nervous & Mental Disease 2022;210(12):960 View
- Cena L, Trainini A, Zecca S, Bonetti Zappa S, Cunegatti F, Buizza C. Loneliness, affective disorders, suicidal ideation, and the use of psychoactive substances in a sample of adolescents during the COVID‐19 pandemic: A cross‐sectional study. Journal of Child and Adolescent Psychiatric Nursing 2023;36(3):188 View
- Cena L, Trainini A, Zecca S, Zappa S, Cunegatti F, Buizza C. Socio‐emotional, cognitive, affective disorders and substance use in a sample of students in first‐ and second‐grade high school in Italy: A comparison among students', parents', and teachers' perceptions. Psychology in the Schools 2023;60(10):3803 View
- Quaglieri A, Pizzo A, Cricenti C, Tagliaferri G, Frisari F, Burrai J, Mari E, Lausi G, Giannini A, Zivi P. Gambling and virtual reality: unraveling the illusion of near-misses effect. Frontiers in Psychiatry 2024;15 View