Published on in Vol 2, No 1 (2013): Jan-Jun

Wellness Partners: Design and Evaluation of a Web-Based Physical Activity Diary with Social Gaming Features for Adults

Wellness Partners: Design and Evaluation of a Web-Based Physical Activity Diary with Social Gaming Features for Adults

Wellness Partners: Design and Evaluation of a Web-Based Physical Activity Diary with Social Gaming Features for Adults

Journals

  1. Shelton S, Lee S. Women’s Self-Reported Factors That Influence Their Postpartum Exercise Levels. Nursing for Women's Health 2018;22(2):148 View
  2. Spruijt-Metz D, O’Reilly G, Cook L, Page K, Quinn C. Behavioral Contributions to the Pathogenesis of Type 2 Diabetes. Current Diabetes Reports 2014;14(4) View
  3. Al Ayubi S, Parmanto B, Branch R, Ding D. A Persuasive and Social mHealth Application for Physical Activity: A Usability and Feasibility Study. JMIR mHealth and uHealth 2014;2(2):e25 View
  4. Nishiwaki M, Matsumoto N. Physical activity and lifestyle intervention. The Journal of Physical Fitness and Sports Medicine 2015;4(2):187 View
  5. Burke L, Ma J, Azar K, Bennett G, Peterson E, Zheng Y, Riley W, Stephens J, Shah S, Suffoletto B, Turan T, Spring B, Steinberger J, Quinn C. Current Science on Consumer Use of Mobile Health for Cardiovascular Disease Prevention. Circulation 2015;132(12):1157 View
  6. Nittas V, Lun P, Ehrler F, Puhan M, Mütsch M. Electronic Patient-Generated Health Data to Facilitate Disease Prevention and Health Promotion: Scoping Review. Journal of Medical Internet Research 2019;21(10):e13320 View
  7. O’Reilly G, Spruijt-Metz D. Current mHealth Technologies for Physical Activity Assessment and Promotion. American Journal of Preventive Medicine 2013;45(4):501 View
  8. Klenk S, Reifegerste D, Renatus R. Gender differences in gratifications from fitness app use and implications for health interventions. Mobile Media & Communication 2017;5(2):178 View
  9. Kubo A, Kurtovich E, McGinnis M, Aghaee S, Altschuler A, Quesenberry C, Kolevska T, Avins A. A Randomized Controlled Trial of mHealth Mindfulness Intervention for Cancer Patients and Informal Cancer Caregivers: A Feasibility Study Within an Integrated Health Care Delivery System. Integrative Cancer Therapies 2019;18 View
  10. Wong C, Merchant R, Moreno M. Using social media to engage adolescents and young adults with their health. Healthcare 2014;2(4):220 View
  11. Edney S, Olds T, Ryan J, Vandelanotte C, Plotnikoff R, Curtis R, Maher C. A Social Networking and Gamified App to Increase Physical Activity: Cluster RCT. American Journal of Preventive Medicine 2020;58(2):e51 View
  12. Harris S, Aalsma M, Weitzman E, Garcia-Huidobro D, Wong C, Hadland S, Santelli J, Park M, Ozer E. Research on Clinical Preventive Services for Adolescents and Young Adults: Where Are We and Where Do We Need to Go?. Journal of Adolescent Health 2017;60(3):249 View
  13. Sohaib Aslam A, van Luenen S, Aslam S, van Bodegom D, Chavannes N. A systematic review on the use of mHealth to increase physical activity in older people. Clinical eHealth 2020;3:31 View
  14. Mira J, Navarro I, Botella F, Borrás F, Nuño-Solinís R, Orozco D, Iglesias-Alonso F, Pérez-Pérez P, Lorenzo S, Toro N. A Spanish Pillbox App for Elderly Patients Taking Multiple Medications: Randomized Controlled Trial. Journal of Medical Internet Research 2014;16(4):e99 View
  15. Tian K, Sautter P, Fisher D, Fischbach S, Luna-Nevarez C, Boberg K, Kroger J, Vann R. Transforming Health Care: Empowering Therapeutic Communities through Technology-Enhanced Narratives. Journal of Consumer Research 2014;41(2):237 View
  16. Elaheebocus S, Weal M, Morrison L, Yardley L. Peer-Based Social Media Features in Behavior Change Interventions: Systematic Review. Journal of Medical Internet Research 2018;20(2):e20 View
  17. Eisenberg M, Wall M, Larson N, Arlinghaus K, Neumark-Sztainer D. Do emerging adults know what their friends are doing and does it really matter? Methodologic challenges and associations of perceived and actual friend behaviors with emerging adults’ disordered eating and muscle building behaviors. Social Science & Medicine 2021;284:114224 View
  18. Xu L, Shi H, Shen M, Ni Y, Zhang X, Pang Y, Yu T, Lian X, Yu T, Yang X, Li F. The Effects of mHealth-Based Gamification Interventions on Participation in Physical Activity: Systematic Review. JMIR mHealth and uHealth 2022;10(2):e27794 View
  19. Günther L, Schleberger S, Pischke C. Effectiveness of Social Media-Based Interventions for the Promotion of Physical Activity: Scoping Review. International Journal of Environmental Research and Public Health 2021;18(24):13018 View
  20. Prochnow T, Patterson M. Assessing Social Network Influences on Adult Physical Activity Using Social Network Analysis: A Systematic Review. American Journal of Health Promotion 2022;36(3):537 View
  21. Ambros-Antemate J, Beristain-Colorado M, Vargas-Treviño M, Gutiérrez-Gutiérrez J, Hernández-Cruz P, Gallegos-Velasco I, Moreno-Rodríguez A. Improving Adherence to Physical Therapy in the Development of Serious Games: Conceptual Framework Design Study. JMIR Formative Research 2023;7:e39838 View

Books/Policy Documents

  1. Rousidis D, Garoufallou E, Balatsoukas P, Paraskeuopoulos K, Asderi S, Koutsomiha D. Metadata and Semantics Research. View
  2. Konstantinidis S, Brox E, Kummervold P, Hallberg J, Evertsen G, Hirche J. Handbook of Research on Holistic Perspectives in Gamification for Clinical Practice. View
  3. Condon L, Coulson N. Behavior Change Research and Theory. View
  4. Cumming G, Luciano J, MacRury S, McKendrick D, Stephen K, Chitty A. mHealth Multidisciplinary Verticals. View
  5. Konstantinidis S, Brox E, Kummervold P, Hallberg J, Evertsen G, Hirche J. Data Analytics in Medicine. View
  6. Doney P, Evans R, Fabri M. Design, User Experience, and Usability. Theories, Methods, and Tools for Designing the User Experience. View
  7. Thin A, Fiucci G, Luccini A, Rudnianski M, Sánchez R, Hauge J. Games for Health. View
  8. . Improving the Relational Space of Curriculum Realisation: Social Network Interventions. View