Published on in Vol 12 (2023)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/40753, first published .
The Good Talk! A Serious Game to Boost People’s Competence to Have Open Conversations About COVID-19: Protocol for a Randomized Controlled Trial

The Good Talk! A Serious Game to Boost People’s Competence to Have Open Conversations About COVID-19: Protocol for a Randomized Controlled Trial

The Good Talk! A Serious Game to Boost People’s Competence to Have Open Conversations About COVID-19: Protocol for a Randomized Controlled Trial

Journals

  1. Abuhaloob L, Purnat T, Tabche C, Atwan Z, Dubois E, Rawaf S. Management of infodemics in outbreaks or health crises: a systematic review. Frontiers in Public Health 2024;12 View
  2. Lin J, Chang W. Effectiveness of Serious Games as Digital Therapeutics for Enhancing the Abilities of Children With Attention-Deficit/Hyperactivity Disorder (ADHD): Systematic Literature Review. JMIR Serious Games 2025;13:e60937 View

Conference Proceedings

  1. Baranyi R, Isikoglu M, Aigner C, Hoelbling D, Grechenig T. 2024 IEEE International Conference on E-health Networking, Application & Services (HealthCom). Leveraging Serious Game Mechanics to Boost Vaccine Literacy: Insights and Outcomes View
  2. Lee C, Dimitrakopoulou D, Roy D. Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems. Meeting at Crossroads: An exploration of playful listening through a co-creative AI game View